﻿using BridgeShips.AI;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace BridgeShips {
    /// <summary>
    /// 算法接口
    /// </summary>
    public interface IArithmetic {
        /// <summary>
        /// 移动方法
        /// </summary>
        /// <param name="obj"></param>
        void Move(GameObject obj, Queue<Vector3> que);

        void Move(GameObject obj);

    }
}

